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Morningstar – Walkthrough

20 May 2009 | Flash, Walkthrough | 136,384 views 73 comments
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Morningstar - Walkthrough Morningstar – Walkthrough – Overview
A Morningstar walkthrough for those who dunno how to beat Morningstar and would like to consult a Morningstar guide in order to finish this adventure flash game. A detailed Morningstar walkthrough complete with text descriptions and images. Do you need a Morningstar guide?


Morningstar – Walkthrough – Summary
1. Fix your captain.
2. Fix the ship.
3. Get the hell out of this planet.

Well, that’s the gist of it. Detailed walkthrough as follows.

Morningstar – Walkthrough – Corridor
Morningstar Walkthrough
1. Approach the pair of Cargo Containers.
2. Get Wrench lying on top of the Cargo Container on the left side.
3. Get doll from the Cargo Container on the right side.
4. Fix the Control Panel with the Wrench.
5. Go inside the Cockpit.

Morningstar – Walkthrough – Cockpit
Morningstar Walkthrough
1.Approach Captain Novak and get briefed by him.
2. Get Screwdriver after he finished talking.
3. Go back to the Corridor.

Morningstar – Walkthrough – Corridor
Morningstar Walkthrough
1. Go to the right side of the Corridor, power up the Control Panel with the Doll.
2. Go inside the Engine Room.

Morningstar – Walkthrough – Engine Room
Morningstar Walkthrough
1. Get the Nanoglue Gun on the floor.
2. Get the Empty Fuel Cell above the cabinet.
3. Get the Adhesive Compartment from the Space Between Cabinets.
4. Approach the Power Conduit Box.
5. Screw the Loose Panel tight with the Screwdriver.
6. Fix the Power Conduit Panel with the Wrench.
7. Go back to the Corridor, go back inside the Cockpit.

Morningstar – Walkthrough – Cockpit
1. Approach the Fancy Screens.
2. Turn on the Computer.
3. Turn off the Ventilator.
4. Go back to Corridor, climb up the ladder into the Medical Room.

Morningstar – Walkthrough – Medical Room
Morningstar Walkthrough
1. Approach the Desk, get Glass Container on the Desk.
2. Get the Carbon Filter from inside the Ventilator.
3. Activate the Hybernation Control.
4. Leave the Desk, Approach the Panel and First Aid Box.
5. Open the First Aid Box, get Syringe lying inside.
6. Unscrew the Service Panel with the Screwdriver.
7. Extract the Steel Pipe with the Wrench.
8. Get the Insulation foil after getting the Steel Pipe.
9. Go back to the Corridor, climb down ladder into the Cargo Bay.

Morningstar – Walkthrough – Cargo Bay
Morningstar Walkthrough
1. Fill up the Syringe with Nanoglue via the Industrial Nanoglue.
2. Get the Firecracker from the Cargo Container on top, on the left side.
3. Go back to the Corridor, go back inside the Cockpit.

Morningstar – Walkthrough – Cockpit
1. Get the Steel Rod from Captain Novak and seal the hole with A Syringeful Of Nanoglue.
2. Go back to the Corridor, climb down the ladder into the Cargo Bay.

Morningstar – Walkthrough – Cargo Bay
1. Clear the Containers Blocking The Way with the Steel Rod.
2. Enter the Loading Area.

Morningstar – Walkthrough – Loading Area
Morningstar Walkthrough
1. Get A Can Of Beer on the floor.
2. Get the Military Gas Mask from Cargo Container on the left side.
3. Go back to the Corridor.

Morningstar – Walkthrough – Corridor
1. Approach Hibernation Chamber.
2. Use Wrench of Hibernation Fluid Tube.
3. Get Adapter Tube.
4. Get Electric Wires.
5. Use Glass Container on Spilled Hibernation Fluid.
6. Use Beer on Drain.
7. Get Nanogluegun Applicator Head from Drain.
8. Go to Cargo Bay.

Morningstar – Walkthrough – Cargo Bay
Assemble Gluegun using the parts you found earlier.

1. Use Adhesive Compartment on Gluegun.
2. Use Applicator Head on Half-Assembled Gluegun.
3. Use Assembled Gluegun on Industrial Nanoglue.
4. Go to Medical Room.

Morningstar – Walkthrough – Medical Room
Assemble Makeshift Filter with parts you found earlier.

1. Use Military Gask Mask on Adapter Tube.
2. Use Insulation on Gask Mask With Tube.
3. Approach Ventilator.
4. Use Makeshift filter on Ventilator.
5. Use Hibernation Fluid Sample on Analyzer.
6. Approach Service Panel.
7. Use Armed Gluegun on Hull Breach.
8. Go to Cockpit.

Morningstar – Walkthrough – Cockpit
1. Examine Hull.
2. Use Armed Gluegun on Hull Breach.
3. Approach Fancy Screens.
4. Turn on Ventilator.
5. Go to Loading Area.

Morningstar – Walkthrough – Loading Area
1. Examine Hull
2. Use Armed Gluegun on Hull Breach.
3. Use Electric Wires on Control Panel.
4. Use control panel.
5. Exit Ship.
6. Open Satmap, go to Military Cruiser Wreck.
7. Arrive at Gorge.

Morningstar – Walkthrough – Gorge
Morningstar Walkthrough
1. Examine sand.
2. Get Saltpeter.
3. Get Insecticide from Cargo Container.
4. Use Saltpeter on Used Carbon Filter.
5. Use Insecticide on Carbon and Saltpeter.
6. Use Black Gunpowder on Huge Stone Pillar.
7. Use Firecracker on Stone Pillar With Explosives.
8. Open Satmap, go to the Military Cruiser Wreck.
9. Enter Shipwreck.

Morningstar – Walkthrough – Shipwreck (Cockpit)
Morningstar Walkthrough
1. Get Energy Cable.
2. Get Mendez’s Passcard from Skeleton.
3. Go to Hibernation Room.

Morningstar – Walkthrough – Hibernation Room
Morningstar Walkthrough
1. Approach single Locker.
2. Use Mendez’s Passcard on Card Slot.
3. Get Loaded Particle Rifle.
4. Go to Cockpit, Climb Down Ladder into Access Tube.
5. Shoot Control Panel with Loaded Particle rifle.
6. Open Door with Steel Rod.
7. Go to Engineering via Door.

Morningstar – Walkthrough – Engineering
Morningstar Walkthrough
1. Approach Left Engine.
2. Open up Access Panel with Screwdriver.
3. Get Plasma Injector from Open Access Panel.
4. Get Habib’s Log from Corpse.
5. Read Habib’s Log to get Camp coordinates.
6. Open Satmap, go to Camp.

Morningstar – Walkthrough – Camp
Morningstar Walkthrough
1. Get Tent Pole from Tent
2. Get Coulter’s Passcard from Corpse.
3. Get Rosso’s Log from Corpse.
4. Read Rosso’s log.
5. Look into tent.
6. Get Rope.
7. Open Satmap, go to Gorge.

Morningstar – Walkthrough – Gorge
1. Walk over to the other side of the Gorge.
2. Tie Energy Cable onto Portable Pylon.
3. Go Down To Ledge.
4. Get Copper Wire from Cargo Container.
5. Get Shovel Head from Corpse.
6. Open Satmap, go to Camp.

Morningstar – Walkthrough – Camp
1. Look Behind Boulder.
2. Attach Shovel Head onto Steel Pipe.
3. Dig up Grave with Shovel.
4. Get Taser from Corpse.
5. Get Broken PDA from Corpse.
6. Open Satmap, go to UNS Armstrong.
7. Enter Shipwreck, go to Hibernation Chambers.

Morningstar – Walkthrough – Hibernation Chambers
1. Approach double Lockers.
2. Insert Coulter’s Passcard into left Card Slot.
3. Get Buddha Statuette from Dark Locker.
4. Get Picture Frame from Dark Locker.
5. Open Satmap, go to Camp.

Morningstar – Walkthrough – Camp
1. Bend Steel Rod into a Crowbar using Buddha Statuette.
2. Open cargo Container with Crowbar to get Broken Radio.
3. Fix Broken Radio with Broken PDA to make a Short-Range Scanner.
4. Attach Tent Pole to Short-Range Scanner to make a Long-Range Scanner.
5. Open Satmap, find Crater location by using Long-Range Scanner on Unknown Desert.
6. Go to Crater.

Morningstar – Walkthrough – Crater
Morningstar Walkthrough
1. Approach the Wreckage.
2. Get Dertl’s passcard from Corpse.
3. Get Breaching from Wreckage.
4. Open Satmap, go to UNS Armstrong.
5. Enter Wreckage, go to Hibernation Chambers.

Morningstar – Walkthrough – Hibernation Chambers
1. Approach double Lockers.
2. Insert Dertl’s Passcard into right Card Slot.
3. Get Empty Plasma Flare by searching Locker.
4. Open Satmap, go to Gorge.

Morningstar – Walkthrough – Gorge
1. Walk over to the other side of the Gorge.
2. Climb down to the ledge.
3. Tie Rope onto Boulder.
4. Get a Charged Plasma Flare by charging Empty Plasma Flare with Plasma Injector.
5. Throw Charged Plasma Flare into bottom of Gorge.
6. Go to bottom of Gorge.
7. Get Wrist-Watch from Corpse.
8. Open Satmap, go to Crater.

Morningstar – Walkthrough – Crater
1. Approach Wreckage.
2. Attach Taser onto Breaching Charge to make a Breaching Charge With Detonator.
3. Attach Wrist-Watch onto Breching Charge With Detonator to make an Armed Charged With Timer.
4. Place Armed charged With Timer onto Massively Huge Door.
5. Go through Massively Huge door into Generator.

Morningstar – Walkthrough – Generator
Morningstar Walkthrough
Go to Storage via the door on the right side.

Morningstar – Walkthrough – Storage
Morningstar Walkthrough
1. Approach the Console,
2. Enter code A and press red button.
3. Enter code B and press red button.
4. Go to the Blue Storage Cylinder that just opened.
5. Get Captain’s Log from Disassembled Suit.
6. Read Captain’s Log.
7. Fill up Glass Container with Green Goo to get Algae Sample.
8. Goto Generator, go to End of Walkway.

Morningstar – Walkthrough – Console at End of Walkway
Morningstar Walkthrough
1. Enter Code A, press red button to turn off energy.
2. Attach Copper Wire onto Picture Frame to make a Transformer.
3. Place Transformer onto Cable End.
4. Hook up Empty Fuel Ceel onto Transofmer.
5. Enter Code B, press red button to turn on energy.
6. Enter Code A, press red button to turn off energy.
7. Get Charged Fuel Cell.
8. Enter Code C, press red button to turn off gravity.
9. Charge Empty Particle Rifle with Charged Fuel Cell.
10. Blow Crystal into pieces with Charged Particle Rifle.
11. Go back to Generator.
12. Attempt to exit to Crator.
13. Shoot Stone Head with Charged Particle Rifle.
14. Get the hell out of there.
15. Get inside the Ship.
16. Go to Engine Room.

Morningstar – Walkthrough – Engine Room
1. Juice up Main Reactor with Charged Fuel Cell.
2. Put Plasma Injector into Middle Engine.
3. Go to Medical Room.

Morningstar – Walkthrough – Medical Room
1. Approach Desk.
2. Analyze Algae Sample with Analyzer.
3. Go to Cockpit.

Morningstar – Walkthrough – Cockpit
1. Approach Fancy Screens.
1. Initiate launch sequence via the screen on the right side.

Deimos’s Daily Reads
No reads for today.

Deimos’s Thoughts
Some parts can be really hard without a walkthrough.

Deimos Asks
Played this Morningstar adventure flash game already? Enjoyed it? Yes? No? Why?


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73 Comments

  1. 20th May 2009 
    8:37 pm         

    Nicole Price
    said the following:

    Why have you stopped reading of late?

  2. 20th May 2009 
    11:14 pm         

    raul07
    said the following:

    really cool game it have a combination of fox and doom is one of the best games that I see here in this page so far

  3. 21st May 2009 
    1:55 am         

    Cars
    said the following:

    wow you must have taken loads of time to write this? good share!

  4. 21st May 2009 
    7:30 pm         

    ZyX
    said the following:

    Nise info.But when i was pleying(before viewing this page) i stick on entering the passcode on chambers.Passcode a works,but when i input passcode B nothing happens.same if entered any other one.

  5. 22nd May 2009 
    2:30 am         

    Jake
    said the following:

    Your pass code for code b in the storage room is incorrect you have 2 and 3 mixed up just thought i should point that out everthing else is great tho thanks a lot.

  6. 22nd May 2009 
    11:25 am         

    Boot Skidoot
    said the following:

    Great game!
    -PS: Must have taken AGES to figure out exactly what to do in the game :cool:

  7. 22nd May 2009 
    12:29 pm         

    Deimos Tel`Arin
    said the following:

    @Nicole Price:
    Been too busy harvesting traffic. Will resume when free. :neutral:

    @raul07:
    Thanks for the feedback! :smile:

    @Cars:
    Indeed! Hope it helps! :mrgreen:

    @Investing In Property:
    Thanks! Why the angry face? :???:

    @ZyX:
    Gah! Made a mistake! Will fix it! Thanks for letting me know yo! :eek:

    @Jake:
    Thanks! I rectified that! Thanks for helping out yo! :razz:

    @Boot Skidoot:
    I agree. The codes are quite hard to determine on your own. :shock:

  8. 22nd May 2009 
    12:33 pm         

    Hisao Simon
    said the following:

    :mrgreen: :neutral: :twisted: :arrow: :shock: :smile: :???: :cool: :evil: :grin: :idea: :oops: :razz: :roll: :wink: :cry: :eek: :lol: :mad: :sad: :!: :?: Te He

  9. 24th May 2009 
    12:35 am         

    boo
    said the following:

    Thanks so much! I never could have gotten through without help. I don’t see where you get the code info. This is an amazing game, love the end movie too!

  10. 25th May 2009 
    8:16 am         

    Ramazoid
    said the following:

    Great! Thanks! :mrgreen:

  11. 27th May 2009 
    8:27 pm         

    benderz
    said the following:

    thanks, this helped. the ending cut scene was a big let down :

  12. 28th May 2009 
    7:52 am         

    Eriuqs Spires Healthy Recreation
    said the following:

    Amazing, simply a simple well coded game! :lol:

  13. 31st May 2009 
    6:32 pm         

    broc
    said the following:

    It says “Throw plasma flare into the bottom of gorge” but my character says “If i’m going to throw something down there it needs to emit light”. Help please.

  14. 31st May 2009 
    6:37 pm         

    broc
    said the following:

    Nvm, all I had to do was tie the rope :P

  15. 2nd June 2009 
    6:06 am         

    adam
    said the following:

    how do you enter the codes? and who’s that sexy ass chick on the bottom of the screen?

  16. 4th June 2009 
    2:48 am         

    Rian12
    said the following:

    :mad: What the hell! i tried all the codes given to me on this here walkthrough and NONE of them work!

  17. 4th June 2009 
    10:02 am         

    dragon
    said the following:

    What program was used to make the animated scenes?

  18. 8th June 2009 
    9:04 am         

    Anon
    said the following:

    loved your walk through its a great alternative to the video version at bubblebox :grin: the video takes way to long to buffer!!!

  19. 11th June 2009 
    10:28 am         

    Muncher376
    said the following:

    Great Walkthrough. Would never have figured out the code.thnx alot.

  20. 13th June 2009 
    4:31 pm         

    david
    said the following:

    wht was the fish used for?

  21. 16th June 2009 
    4:02 am         

    didi
    said the following:

    great walkthrough, never would have finished the game without it! Thaks!!

  22. 24th June 2009 
    11:59 pm         

    Elite gamer
    said the following:

    Had a feeling you beat something with a fish.
    Guess I was wrong. P.S. Very help full.
    Couldn’t find the codes with out it.

  23. 25th June 2009 
    12:00 am         

    Stone alien
    said the following:

    Gleaathcgafff. Glaffgh.

  24. 26th June 2009 
    2:08 pm         

    Buff Man
    said the following:

    THANKYOU SSSSSSSSSOOOOOOOOOOOOOOO MUCH! I WAS GETTING STUCK ON THE END OF WALKWAY BIT SO TAH!!!!

  25. 14th July 2009 
    5:01 pm         

    Making money on the net
    said the following:

    thanks, I’ll have to try this one. It has some amazing graphics! :)

  26. 16th July 2009 
    12:25 am         

    akim
    said the following:

    i agree with david…
    wht da hell da fish hve 2 do with repairing a ship….???

  27. 21st July 2009 
    2:47 am         

    Shaktar
    said the following:

    Having a bit of trouble, I cant seem to figure out how to activate the hibernation computer, as it keeps saying there is a malfunction, and that more power is needed.

  28. 24th July 2009 
    6:03 am         

    Some Guy
    said the following:

    akim and david
    Grab a dictionary or something an look up red herring. Clever.

  29. 27th July 2009 
    5:04 pm         

    Random
    said the following:

    how did you get the codes?

  30. 29th July 2009 
    3:31 pm         

    Games
    said the following:

    The red herring was just to help show who produced the game (Red Herring Labs)

  31. 13th August 2009 
    1:37 am         

    SAT
    said the following:

    Seriously, where the hell is the generator code? I figured out turning the gravity on and off (the code is given to you at the bottom of the algae tank, all you have to do is add the two symbols for ‘on’ and ‘off’ that you can see on all the storage tanks), although it just tells you not to do that until you’ve siphoned power from it first, but where the flying dick is the generator/panel code written? I’ve been looking all over the place and couldn’t find it. I am, suffice to say, a bit miffed, and didn’t feel like trying 8^3 different codes randomly to find it.

  32. 14th August 2009 
    10:21 am         

    Dumb nerds
    said the following:

    RED HERRING IS A LOGICAL FALLACY MEANING INFORMATION UNNECESSARY BUT TO DISTRACT!!!! omg you all are idiots READ A BOOK

  33. 25th August 2009 
    8:43 am         

    dx fan boy
    said the following:

    what do i do with the fish yo

  34. 2nd September 2009 
    9:35 am         

    jj160
    said the following:

    dude that helped me so much but really whos the hottie at the bottum of the page???

  35. 3rd September 2009 
    12:04 am         

    Generic
    said the following:

    Hello, you must have taken quite a load of time to write this? VERY, Very good share!

  36. 16th September 2009 
    10:58 pm         

    chowchow
    said the following:

    yeah! rak en rul!

  37. 18th September 2009 
    7:36 am         

    Anfetamin
    said the following:

    ty i finished the game….
    but i used ur help only from code part :D
    i just couldnt get that crystal code :D

  38. 18th September 2009 
    1:30 pm         

    cheap conveyencing
    said the following:

    I think it would be a complicated game and guide will be prove helpful in playing it.

  39. 24th September 2009 
    12:52 am         

    moratmarit
    said the following:

    It has some amazing graphics

  40. 25th October 2009 
    9:31 pm         

    Olivia
    said the following:

    wow what a good game! this must have taken you ages to write up the walkthrough! well done you’re well good at walkthroughs! this helped me so much cause i’m rubbish at escape games! thanks very much!

  41. 29th October 2009 
    5:47 am         

    Magnus
    said the following:

    I got everything right without walktrough, except the code for turning off and on power. Would have been nice to know how you found those.

  42. 5th November 2009 
    6:40 am         

    Justen
    said the following:

    thanks mate good walkththrough….all codes owrked well had to use it form half way lol.

    I loved the red herring that was put in their…did not solve it untill the end very clever a red herring hahaha

  43. 21st November 2009 
    1:22 am         

    Dude
    said the following:

    On the end of the walkway, where you say to type in code b, what is it? You have 1 and 2 mixed up…

  44. 29th November 2009 
    5:46 am         

    teeket1
    said the following:

    what the hell do u need that stupid fish for it is a pointless item in the game

  45. 15th January 2010 
    6:21 am         

    sparks
    said the following:

    the code for “human” is in the starchart that looks like the solar system.
    the other code is in one of the other alien starcharts.
    the code for “power” is on the power cable next to the generator consul.
    the code for “gravity” is in the alien hibernation chamber.
    the code for “on” is above an activated hibernation chamber.
    the code for “off” is above a deactivated hibernation chamber.

    so its just power+on/off or gravity+on/off.

    that was all i was looking for. should have been included in walkthrough. it’s no fun otherwise!

  46. 25th April 2010 
    12:52 am         

    San Diego Wedding DJ
    said the following:

    Wow. This game was a big PITA. Some of the puzzles are so hard and there is no clue to help you figure it out! Thanks for the walkthrough. I was getting really frustrated!

  47. 6th June 2010 
    2:13 am         

    Shuvo
    said the following:

    It will be a great game to play.Thanks..

  48. 22nd June 2010 
    3:26 am         

    Hebo
    said the following:

    Great game, really funny.

  49. 2nd July 2010 
    9:37 pm         

    ffp
    said the following:

    what a long long long long long long LONG LONG LONG LONG GAME !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  50. 5th September 2010 
    7:54 am         

    Daniel Lopez
    said the following:

    Loved it thank youy very much, exc game

  51. 17th September 2010 
    10:43 pm         

    Zip-6
    said the following:

    Game rocks! long, intense, and never boring! had a bit of trouble with the codes but other than that it just took time! VERY NICE!

  52. 29th September 2010 
    7:37 am         

    MissMarie
    said the following:

    i love this game!!! this is a perfect walkthrough! i couldnt of done it without you ;) thanks a million!!!!

  53. 29th September 2010 
    7:45 am         

    Rob
    said the following:

    Good walkthrough thanks!

  54. 29th September 2010 
    10:11 pm         

    bob
    said the following:

    You guys are idiots .the walkthrough is fine. The alien code part was really annnoying ,thank you for putting this up. was somewhere a hint or anything about the codes. it is crazy to just try all combinations

  55. 1st October 2010 
    4:49 am         

    John
    said the following:

    CANT TIE THE ROPE ONTO THE BOULDER WHAT SHOULD I DO HOP ANYONE CAN HELP ME

  56. 2nd October 2010 
    6:32 am         

    herdsasd
    said the following:

    hey john if you still need the help the bould is rocks behind the corpes (if you didt know) and you have to click on the rope then click on the top boulder or the top of the boulder behind the corpse or else it wont tie it around it

  57. 2nd October 2010 
    6:36 am         

    herdsasd
    said the following:

    nice walkthrough i only needed it for the codes because i had no effing idea how to figure out the codes and since im the type of person who rushes through stuff and is lazy i decided to look it up.

  58. 10th November 2010 
    6:14 pm         

    Doctor Joe Brown
    said the following:

    not sure the walkthru was even necessary for this one..

  59. 21st November 2010 
    8:51 pm         

    Maj
    said the following:

    Neither the intro nor end movies would play. They were just black screens. Weak.

  60. 1st January 2011 
    2:48 am         

    John Drake
    said the following:

    OK. I overall liked the look and feel of the game. But this is what I dont get:
    The container codes were straightforward. Each container had the planet’s code from the Starmap.

    But how is one supposed to deduce the generator on/off codes? Yes, the cable has a 3-character code. But then, to produce the 5-character code, you need to know to test every 1- and 2-character suffix to that code? That’s 72 tries. Trial and error will on average take you 36 tries.

    OK, but the gravity code with its 32K possibilities? [Well, before posting this, i read @sparks comment above says there were apparently markings for "gravity", "on", "off" in the scenes. thanks, sparks.] The walkthrough would be helped by noting where these codes are.

    Oh, and using the buddha to twist the metal into a crowbar? That was nonsensical.

    (For me, the intro and outro movies didn’t play either: just a totally black screen, like a Spinal Tap album.)

  61. 3rd January 2011 
    12:28 am         

    like a somebooooddeee
    said the following:

    Great game, great walkthrough, thanks for the help mate. :D

  62. 31st March 2011 
    12:47 pm         

    Pylo
    said the following:

    “3. Tie Rope onto Boulder”
    Maybe I’m blind…
    Where is this “Boulder”?

  63. 8th May 2011 
    3:40 am         

    SwampDog
    said the following:

    Wow. This game is great in many ways but insanely frustrating in others. Some of the puzzle solutions are logical and some are not (attach steel rod to buddha statue = crowbar?).
    I enjoyed the atmosphere, the dialogue, the graphics, etc., but about half the puzzles’ solutions were too obscure to make the play totally enjoyable.
    If you gave me twenty years on a desert island with nothing to do but play this, I still wouldn’t have completed it. Without a lot of help from walkthroughs, I’d have never seen the ending.
    My ideal version of a game like this is one where the player would never need trial and error for any puzzle, provided he found all the clues available in the game. As long as the player had every clue, every puzzle could be solved on the very first try.

  64. 12th June 2011 
    3:19 am         

    raj
    said the following:

    thanks,i could not figure out but then the answer kicked in..

  65. 27th July 2011 
    9:32 pm         

    Jonjon1234
    said the following:

    @teeket1, The RED fish is a herring. Now put those two words (red & herring) into a well known statment/expression.

    @Dumb nerds, There is no need for rudeness

  66. 3rd August 2011 
    5:58 am         

    talita
    said the following:

    Wheeeere , is the hull breach in the medicalroom? I’m going crazy right here. hehe

  67. 8th October 2011 
    11:53 am         

    bob jones
    said the following:

    Umm yeea i know this a dumb question but, im in the uns armstrong and about to shoot the control panel…wheres the control panel??? im struggling here lol

  68. 15th October 2011 
    8:11 pm         

    lukegodoy11
    said the following:

    very nice game. i didnt use a walkthrough until the big engine in the crater. this will make ur mind go wild!

  69. 13th November 2011 
    11:00 am         

    cas
    said the following:

    I’m stuck at the part where i have to approach the hibernation chamber.. it won’t let me. it allways says the same “should take a look when i opened the chamber from the medical room”

    ive picked-up all the items allready, but i’m stuck now.

  70. 17th January 2012 
    10:01 pm         

    iberico ham
    said the following:

    I am fond of game.These are lovely computer game .I want to download and want to give it for my brother.

  71. 28th April 2013 
    3:10 pm         

    woh
    said the following:

    where is the green goo to get the algae

  72. 5th March 2014 
    1:14 pm         

    Anony
    said the following:

    Had to use your walkthrough for the gravity codes.
    I didn’t get the on/off and didn’t see the gravity or power codes either.
    Thank you for the walkthrough.

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