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	<title>Comments on: Morningstar &#8211; Walkthrough</title>
	<atom:link href="http://ahkong.net/morningstar-walkthrough/feed/" rel="self" type="application/rss+xml" />
	<link>http://ahkong.net/morningstar-walkthrough/</link>
	<description>Flash Games Download by Deimos Tel`Arin</description>
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		<title>By: iberico ham</title>
		<link>http://ahkong.net/morningstar-walkthrough/#comment-27701</link>
		<dc:creator>iberico ham</dc:creator>
		<pubDate>Tue, 17 Jan 2012 14:01:40 +0000</pubDate>
		<guid isPermaLink="false">http://ahkong.net/?p=5964#comment-27701</guid>
		<description>I am fond of game.These are lovely computer game .I want to download and want to give it for my brother.</description>
		<content:encoded><![CDATA[<p>I am fond of game.These are lovely computer game .I want to download and want to give it for my brother.</p>
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		<title>By: cas</title>
		<link>http://ahkong.net/morningstar-walkthrough/#comment-27381</link>
		<dc:creator>cas</dc:creator>
		<pubDate>Sun, 13 Nov 2011 03:00:23 +0000</pubDate>
		<guid isPermaLink="false">http://ahkong.net/?p=5964#comment-27381</guid>
		<description>I&#039;m stuck at the part where i have to approach the hibernation chamber.. it won&#039;t let me. it allways says the same &quot;should take a look when i opened the chamber from the medical room&quot; 

ive picked-up all the items allready, but i&#039;m stuck now.</description>
		<content:encoded><![CDATA[<p>I&#8217;m stuck at the part where i have to approach the hibernation chamber.. it won&#8217;t let me. it allways says the same &#8220;should take a look when i opened the chamber from the medical room&#8221; </p>
<p>ive picked-up all the items allready, but i&#8217;m stuck now.</p>
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		<title>By: lukegodoy11</title>
		<link>http://ahkong.net/morningstar-walkthrough/#comment-27191</link>
		<dc:creator>lukegodoy11</dc:creator>
		<pubDate>Sat, 15 Oct 2011 12:11:41 +0000</pubDate>
		<guid isPermaLink="false">http://ahkong.net/?p=5964#comment-27191</guid>
		<description>very nice game. i didnt use a walkthrough until the big engine in the crater. this will make ur mind go wild!</description>
		<content:encoded><![CDATA[<p>very nice game. i didnt use a walkthrough until the big engine in the crater. this will make ur mind go wild!</p>
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		<title>By: bob jones</title>
		<link>http://ahkong.net/morningstar-walkthrough/#comment-27161</link>
		<dc:creator>bob jones</dc:creator>
		<pubDate>Sat, 08 Oct 2011 03:53:37 +0000</pubDate>
		<guid isPermaLink="false">http://ahkong.net/?p=5964#comment-27161</guid>
		<description>Umm yeea i know this a dumb question but, im in the uns armstrong and about to shoot the control panel...wheres the control panel??? im struggling here lol</description>
		<content:encoded><![CDATA[<p>Umm yeea i know this a dumb question but, im in the uns armstrong and about to shoot the control panel&#8230;wheres the control panel??? im struggling here lol</p>
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		<title>By: talita</title>
		<link>http://ahkong.net/morningstar-walkthrough/#comment-26812</link>
		<dc:creator>talita</dc:creator>
		<pubDate>Tue, 02 Aug 2011 21:58:50 +0000</pubDate>
		<guid isPermaLink="false">http://ahkong.net/?p=5964#comment-26812</guid>
		<description>Wheeeere , is the hull breach in the medicalroom? I&#039;m going crazy right here. hehe</description>
		<content:encoded><![CDATA[<p>Wheeeere , is the hull breach in the medicalroom? I&#8217;m going crazy right here. hehe</p>
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		<title>By: Jonjon1234</title>
		<link>http://ahkong.net/morningstar-walkthrough/#comment-26785</link>
		<dc:creator>Jonjon1234</dc:creator>
		<pubDate>Wed, 27 Jul 2011 13:32:55 +0000</pubDate>
		<guid isPermaLink="false">http://ahkong.net/?p=5964#comment-26785</guid>
		<description>@teeket1, The RED fish is a herring. Now put those two words (red &amp; herring) into a well known statment/expression.

@Dumb nerds, There is no need for rudeness</description>
		<content:encoded><![CDATA[<p>@teeket1, The RED fish is a herring. Now put those two words (red &amp; herring) into a well known statment/expression.</p>
<p>@Dumb nerds, There is no need for rudeness</p>
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		<title>By: raj</title>
		<link>http://ahkong.net/morningstar-walkthrough/#comment-26475</link>
		<dc:creator>raj</dc:creator>
		<pubDate>Sat, 11 Jun 2011 19:19:43 +0000</pubDate>
		<guid isPermaLink="false">http://ahkong.net/?p=5964#comment-26475</guid>
		<description>thanks,i could not figure out but then the answer kicked in..</description>
		<content:encoded><![CDATA[<p>thanks,i could not figure out but then the answer kicked in..</p>
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		<title>By: SwampDog</title>
		<link>http://ahkong.net/morningstar-walkthrough/#comment-26215</link>
		<dc:creator>SwampDog</dc:creator>
		<pubDate>Sat, 07 May 2011 19:40:05 +0000</pubDate>
		<guid isPermaLink="false">http://ahkong.net/?p=5964#comment-26215</guid>
		<description>Wow.  This game is great in many ways but insanely frustrating in others.  Some of the puzzle solutions are logical and some are not (attach steel rod to buddha statue = crowbar?).
I enjoyed the atmosphere, the dialogue, the graphics, etc., but about half the puzzles&#039; solutions were too obscure to make the play totally enjoyable.
If you gave me twenty years on a desert island with nothing to do but play this, I still wouldn&#039;t have completed it.  Without a lot of help from walkthroughs, I&#039;d have never seen the ending.
My ideal version of a game like this is one where the player would never need trial and error for any puzzle, provided he found all the clues available in the game.  As long as the player had every clue, every puzzle could be solved on the very first try.</description>
		<content:encoded><![CDATA[<p>Wow.  This game is great in many ways but insanely frustrating in others.  Some of the puzzle solutions are logical and some are not (attach steel rod to buddha statue = crowbar?).<br />
I enjoyed the atmosphere, the dialogue, the graphics, etc., but about half the puzzles&#8217; solutions were too obscure to make the play totally enjoyable.<br />
If you gave me twenty years on a desert island with nothing to do but play this, I still wouldn&#8217;t have completed it.  Without a lot of help from walkthroughs, I&#8217;d have never seen the ending.<br />
My ideal version of a game like this is one where the player would never need trial and error for any puzzle, provided he found all the clues available in the game.  As long as the player had every clue, every puzzle could be solved on the very first try.</p>
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		<title>By: Pylo</title>
		<link>http://ahkong.net/morningstar-walkthrough/#comment-25718</link>
		<dc:creator>Pylo</dc:creator>
		<pubDate>Thu, 31 Mar 2011 04:47:36 +0000</pubDate>
		<guid isPermaLink="false">http://ahkong.net/?p=5964#comment-25718</guid>
		<description>&quot;3. Tie Rope onto Boulder&quot;
Maybe I&#039;m blind...
Where is this &quot;Boulder&quot;?</description>
		<content:encoded><![CDATA[<p>&#8220;3. Tie Rope onto Boulder&#8221;<br />
Maybe I&#8217;m blind&#8230;<br />
Where is this &#8220;Boulder&#8221;?</p>
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		<title>By: like a somebooooddeee</title>
		<link>http://ahkong.net/morningstar-walkthrough/#comment-24214</link>
		<dc:creator>like a somebooooddeee</dc:creator>
		<pubDate>Sun, 02 Jan 2011 16:28:07 +0000</pubDate>
		<guid isPermaLink="false">http://ahkong.net/?p=5964#comment-24214</guid>
		<description>Great game, great walkthrough, thanks for the help mate. :D</description>
		<content:encoded><![CDATA[<p>Great game, great walkthrough, thanks for the help mate. <img src='http://ahkong.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: John Drake</title>
		<link>http://ahkong.net/morningstar-walkthrough/#comment-24179</link>
		<dc:creator>John Drake</dc:creator>
		<pubDate>Fri, 31 Dec 2010 18:48:41 +0000</pubDate>
		<guid isPermaLink="false">http://ahkong.net/?p=5964#comment-24179</guid>
		<description>OK. I overall liked the look and feel of the game.  But this is what I dont get:
The container codes were straightforward.  Each container had the planet&#039;s code from the Starmap.

But how is one supposed to deduce the generator on/off codes?  Yes, the cable has a 3-character code. But then, to produce the 5-character code, you need to know to test every 1- and 2-character suffix to that code?  That&#039;s 72 tries.  Trial and error will on average take you 36 tries.

OK, but the gravity code with its 32K possibilities?  [Well, before posting this, i read @sparks comment above says there were apparently markings for &quot;gravity&quot;, &quot;on&quot;, &quot;off&quot; in the scenes.  thanks, sparks.]  The walkthrough would be helped by noting where these codes are.

Oh, and using the buddha to twist the metal into a crowbar?  That was nonsensical.

(For me, the intro and outro movies didn&#039;t play either: just a totally black screen, like a Spinal Tap album.)</description>
		<content:encoded><![CDATA[<p>OK. I overall liked the look and feel of the game.  But this is what I dont get:<br />
The container codes were straightforward.  Each container had the planet&#8217;s code from the Starmap.</p>
<p>But how is one supposed to deduce the generator on/off codes?  Yes, the cable has a 3-character code. But then, to produce the 5-character code, you need to know to test every 1- and 2-character suffix to that code?  That&#8217;s 72 tries.  Trial and error will on average take you 36 tries.</p>
<p>OK, but the gravity code with its 32K possibilities?  [Well, before posting this, i read @sparks comment above says there were apparently markings for "gravity", "on", "off" in the scenes.  thanks, sparks.]  The walkthrough would be helped by noting where these codes are.</p>
<p>Oh, and using the buddha to twist the metal into a crowbar?  That was nonsensical.</p>
<p>(For me, the intro and outro movies didn&#8217;t play either: just a totally black screen, like a Spinal Tap album.)</p>
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	<item>
		<title>By: Maj</title>
		<link>http://ahkong.net/morningstar-walkthrough/#comment-23311</link>
		<dc:creator>Maj</dc:creator>
		<pubDate>Sun, 21 Nov 2010 12:51:45 +0000</pubDate>
		<guid isPermaLink="false">http://ahkong.net/?p=5964#comment-23311</guid>
		<description>Neither the intro nor end movies would play.  They were just black screens.  Weak.</description>
		<content:encoded><![CDATA[<p>Neither the intro nor end movies would play.  They were just black screens.  Weak.</p>
]]></content:encoded>
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		<title>By: Doctor Joe Brown</title>
		<link>http://ahkong.net/morningstar-walkthrough/#comment-23087</link>
		<dc:creator>Doctor Joe Brown</dc:creator>
		<pubDate>Wed, 10 Nov 2010 10:14:16 +0000</pubDate>
		<guid isPermaLink="false">http://ahkong.net/?p=5964#comment-23087</guid>
		<description>not sure the walkthru was even necessary for this one..</description>
		<content:encoded><![CDATA[<p>not sure the walkthru was even necessary for this one..</p>
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		<title>By: herdsasd</title>
		<link>http://ahkong.net/morningstar-walkthrough/#comment-22231</link>
		<dc:creator>herdsasd</dc:creator>
		<pubDate>Fri, 01 Oct 2010 22:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://ahkong.net/?p=5964#comment-22231</guid>
		<description>nice walkthrough i only needed it for the codes because i had no effing idea how to figure out the codes and since im the type of person who rushes through stuff and is lazy i decided to look it up.</description>
		<content:encoded><![CDATA[<p>nice walkthrough i only needed it for the codes because i had no effing idea how to figure out the codes and since im the type of person who rushes through stuff and is lazy i decided to look it up.</p>
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		<title>By: herdsasd</title>
		<link>http://ahkong.net/morningstar-walkthrough/#comment-22230</link>
		<dc:creator>herdsasd</dc:creator>
		<pubDate>Fri, 01 Oct 2010 22:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://ahkong.net/?p=5964#comment-22230</guid>
		<description>hey john if you still need the help the bould is rocks behind the corpes (if you didt know) and you have to click on the rope then click on the top boulder  or the top of the boulder behind the corpse or else it wont tie it around it</description>
		<content:encoded><![CDATA[<p>hey john if you still need the help the bould is rocks behind the corpes (if you didt know) and you have to click on the rope then click on the top boulder  or the top of the boulder behind the corpse or else it wont tie it around it</p>
]]></content:encoded>
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		<title>By: John</title>
		<link>http://ahkong.net/morningstar-walkthrough/#comment-22183</link>
		<dc:creator>John</dc:creator>
		<pubDate>Thu, 30 Sep 2010 20:49:05 +0000</pubDate>
		<guid isPermaLink="false">http://ahkong.net/?p=5964#comment-22183</guid>
		<description>CANT TIE THE ROPE ONTO THE BOULDER WHAT SHOULD I DO HOP ANYONE CAN HELP ME</description>
		<content:encoded><![CDATA[<p>CANT TIE THE ROPE ONTO THE BOULDER WHAT SHOULD I DO HOP ANYONE CAN HELP ME</p>
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		<title>By: bob</title>
		<link>http://ahkong.net/morningstar-walkthrough/#comment-22157</link>
		<dc:creator>bob</dc:creator>
		<pubDate>Wed, 29 Sep 2010 14:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://ahkong.net/?p=5964#comment-22157</guid>
		<description>You guys are idiots .the walkthrough is fine. The alien code part was really annnoying ,thank you for putting this up. was somewhere a hint or anything about the codes. it is crazy to just try all combinations</description>
		<content:encoded><![CDATA[<p>You guys are idiots .the walkthrough is fine. The alien code part was really annnoying ,thank you for putting this up. was somewhere a hint or anything about the codes. it is crazy to just try all combinations</p>
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		<title>By: Rob</title>
		<link>http://ahkong.net/morningstar-walkthrough/#comment-22147</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Tue, 28 Sep 2010 23:45:34 +0000</pubDate>
		<guid isPermaLink="false">http://ahkong.net/?p=5964#comment-22147</guid>
		<description>Good walkthrough thanks!</description>
		<content:encoded><![CDATA[<p>Good walkthrough thanks!</p>
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		<title>By: MissMarie</title>
		<link>http://ahkong.net/morningstar-walkthrough/#comment-22146</link>
		<dc:creator>MissMarie</dc:creator>
		<pubDate>Tue, 28 Sep 2010 23:37:07 +0000</pubDate>
		<guid isPermaLink="false">http://ahkong.net/?p=5964#comment-22146</guid>
		<description>i love this game!!! this is a perfect  walkthrough! i couldnt of done it without you ;) thanks a million!!!!</description>
		<content:encoded><![CDATA[<p>i love this game!!! this is a perfect  walkthrough! i couldnt of done it without you <img src='http://ahkong.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  thanks a million!!!!</p>
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		<title>By: Zip-6</title>
		<link>http://ahkong.net/morningstar-walkthrough/#comment-21862</link>
		<dc:creator>Zip-6</dc:creator>
		<pubDate>Fri, 17 Sep 2010 14:43:52 +0000</pubDate>
		<guid isPermaLink="false">http://ahkong.net/?p=5964#comment-21862</guid>
		<description>Game rocks! long, intense, and never boring! had a bit of trouble with the codes but other than that it just took time! VERY NICE!</description>
		<content:encoded><![CDATA[<p>Game rocks! long, intense, and never boring! had a bit of trouble with the codes but other than that it just took time! VERY NICE!</p>
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